Week 2


we made a placeholder mesh for our player characters, and added a simple idle animation and running animation to it.

We also made the first version of our moveable base. The base has 4 pressure plates in it. If the player(s) stand on one of the plates, the base moves in that direction.


The first version of our camera is also ready, it focuses on the center of the bounding box of the players (white square), add an extra area around that and we have a square(red) that should also be inside the camera. That way all the players in the screen at all time and players can see themself as zoomed as possible.


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